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2026_05_12_01
Title of Devlog
2024_09_24_01
Screenshots of Ultima V Rooms?
2024_09_12_01
Town Modeling Updates
2024_09_11_01
Classic Vector View?
2024_09_09_01
Which Direction Does the Gargoyle Land Face in Ultima VI?
2024_09_06_01
The "Chairs-In-Minecraft" Principle
2024_09_04_01
Words of Power/Passage?
2024_08_30_01
Ultima V Chain of Questody & Extrinsic Progress
2024_08_23_03
Automating U6 Dialogue Matching
2024_08_23_02
Voice Dialogue Info About Ultima VI
2024_08_23_01
U6 Character Rigging Video Clip
2024_08_22_01
Restoring Voices into Ultima VI With FM Towns
2024_08_18_01
Spells in Ultima IX: The Good and Bad
2024_08_16_01
Questions About Ultima V's Questody
2024_08_14_01
Chain of Questody: Ultima VI
2024_08_13_01
We Want A “Single-Player Ultima of the Scale of Skyrim”
2024_06_26_01
Character Concepting: Exodus
2024_02_26_01
I Saw An Ultima VII House Building Video
2024_02_25_01
Coding The Save System
2024_02_21_01
Random Statues or Family Portrait?
2024_02_20_01
Dialogue Coding: Conditions
2024_02_18_01
Character Birthdays?
2024_02_17_01
Creating New Character Dialogue
2024_02_15_01
Ultima VI Copy Protection Re-Imagined!
2024_02_14_01
Lord British's Origins?
2024_02_12_02
Short-Circuiting Game Progression On Purpose
2024_02_12_01
Gargoyle Women or Gratuitous Fanfic?
2024_02_09_01
Coding the Conversation System
2024_01_28_01
Improving Ultima VI: Features and Fixes
2024_01_03_01
Ultima VII Revisited
2023_12_11_01
Generating Character Models with Luma
2023_08_29_01
Better Than Plastic Game Worlds
2023_07_25_01
Virtue Questions? What About Virtue Quests Instead?
2023_06_30_01
Runway ML Gen2 Balloon Video Tests
2023_06_26_01
The Reagents Menu
2023_06_25_01
The Virtue Cards Menu
2023_06_23_01
The Music Menu
2023_06_20_01
Coding the Menus
2023_06_18_01
Quest Menu Adjustments
2023_06_17_01
Designing the Quest Menu
2023_06_06_01
Anchoring 3D Model Designs
2023_05_31_02
Concepting the Fortune Teller & Generative Tool Thoughts
2023_05_31_01
A New Code For Immersion
2023_05_05_01
Music Test 01
2023_05_03_01
Ultima VI Intro Scene Recreation Video
2023_04_30_01
Adam Savage Visits the Museum in Ultima VI
2023_04_22_01
Underground Color Theming
2023_04_19_02
Exploring An Underworld Waterfall Cavern
2023_04_19_01
How Was The Avatar Saved In Ultima VI's Intro?
2023_04_17_01
The Backs of the Runes?
2023_04_14_01
The Underground is Modeled
2023_04_13_02
Identifying Strange Underground Areas
2023_04_13_01
Cave and Dungeon Visual Themes?
2023_04_12_01
Underground Levels Modeling
2023_04_10_01
Ultima VI Open Spellbook UI Concept
2023_04_09_03
Ultima VI Spell Concepting
2023_04_09_02
Ultima VI's Most Useless Spells?
2023_04_09_01
3D Asset Gallery Video
2023_04_06_02
Update Video for Age of Singularity
2023_04_06_01
How Many Rafts Does Britannia Have?
2023_03_01_01
Process and Chill: Character Development
2023_02_28_01
Bones Wanted
2023_01_24_01
Wow, I Can't Believe It's Not 1996!
2022_12_30_01
Painting A Pine Cone Texture
2022_12_07_03
NPC Dialogue – Tarnis the Sculptor
2022_12_07_02
NPC Dialogue – Finnian the Cooper
2022_12_07_01
NPC Dialogue – Beatrice the Clayworker
2022_12_06_01
NPC Dialogue – Watermill Worker
2022_12_01_03
Zoltan Concept
2022_12_01_02
Glass Sword Concept
2022_12_01_01
Generating 6 Character Concepts
2022_11_30_01
Utomo's Origin?
2022_11_26_02
Identify the Britannian Location
2022_11_26_01
Guess the Britannian Swamp
2022_11_25_02
Northwest Britannia
2022_11_25_01
Mysterious Places in Britannia
2022_11_23_02
Level 2 Landscape Geometry
2022_11_23_01
4-Wheeler Ride Down to Serpent's Hold
2022_11_22_01
Flying Over Britannia
2022_11_21_03
Rough Overworld Model Completed
2022_11_21_02
Blender Ground Shader Setup
2022_11_21_01
Orcs in Ultima VI and the "Heroic Colonialism" of Fantasy Storytelling
2022_11_15_01
Shrinking People, Items, or Places in the Ultima Series?
2022_11_13_01
Re-imagining Blackthorn's Palace Entrance with Modern Ultima Concepts
2022_11_11_02
Designing Non-Mainland Areas
2022_11_11_01
The Ultima VI Project
2022_11_09_02
Would Lord British Destroy Buccaneer's Den?
2022_11_09_01
Walking Around Britannia in Blender
2022_11_08_01
Highest Points in Britannia?
2022_11_07_02
Sculpting Minoc Environs with Blender Dyntopo
2022_11_07_01
Gargoyle Houses
2022_11_06_01
Rebuilding Castle British Using the Best of Ultima V to IX
2022_11_03_01
Real-World Inspirations for Britannia's Towns and Structures
2022_11_02_01
Reference Images for Ultima VI Stone Brick Walls
2022_10_31_01
Building the Overworld
2022_10_25_01
All About Age of Singularity
2022_08_09_01
Colorizing The Ultima VI Bestiary
2022_08_07_01
Project Ultradeep & Dungeon Design Philosophy
2022_08_02_01
Colorizing Ultima VI Bestiary
2022_07_23_01
Undermountain Level 1 Recreation for Project Ultradeep
2022_04_29_01
3D-Modeled Skeleton
2022_04_19_01
Daggerfall Character in Blender
2022_03_09_01
Making 550 Low-Poly Ultima VI Models
2022_03_01_01
Finding Reference Images for Ultima VI 3D Objects
2022_02_25_01
Age of Singularity Map V2
2022_02_22_01
Merging All Britannia Versions Into One Map
2022_02_20_02
A Bit About My Ultima VI Fan Game
2022_02_20_01
Why Ultima VI's Roads Are Red
2021_09_07_01
Ultima IX is Awesome Now
2021_09_05_01
Making a 3D Ultima Mashup Map
2021_08_03_01
Loki's Portals
2020_12_26_01
Adding Ultima 7 Walls and Finding References
2020_12_24_03
Someone Made a 3D Ultima VI Map Viewer
2020_12_24_02
3D Modeling Ultima VI Assets
2020_12_24_01
Making an Ultima 6 Dialogue Spreadsheet (~8000 Rows)
2020_12_21_01
97 Loaves of Bread from a Reaper?
2020_12_20_02
Equipment Sale Prices And Player-Modulated Gameplay Challenge
2020_12_20_01
Shrine Meditation Benefits
2020_12_19_01
The Locked Door Principle in Game Design
2020_12_17_01
Ultima VI Tile Graphics Identification Part 2
2020_12_16_01
Ultima VI Tile Graphics Identification Part 1
2020_12_15_01
Ultima VI Mountain Tiles
2020_12_14_01
Pronouncing Ultima VI Names with Lord British
2020_12_13_01
Determining Tile Size for Ultima VI in 3D
2020_11_17_01
A Modern Take On Thievin' in Ultima VI
2020_10_31_01
Advanced Conversation Systems in Games
2020_09_07_01
Games My Brother Played
2019_07_12_01
Making Video Games as Dynamic as D&D
2018_01_11_03
Custom Editing Ultima VI's World Map
2018_01_11_02
My Favorite Aspects of Ultima VI
2018_01_11_01
Ultima VI Speed Runs
Tuesday, May 12, 2026 at ~Noon
Title of Devlog
Tuesday, September 24, 2024 at 9:06 PM
Screenshots of Ultima V Rooms?
Thursday, September 12, 2024 at 8:58 PM
Town Modeling Updates
Wednesday, September 11, 2024 at 9:23 AM
Classic Vector View?
Monday, September 9, 2024 at 12:06 AM
Which Direction Does the Gargoyle Land Face in Ultima VI?
Wednesday, September 4, 2024 at 12:06 AM
The "Chairs-In-Minecraft" Principle
Wednesday, September 4, 2024 at 12:06 AM
Words of Power/Passage?
Friday, August 30 at 10:43 PM
Ultima V Chain of Questody & Extrinsic Progress
Friday, August 23 at 10:18 PM
Automating U6 Dialogue Matching
Friday, August 23 at 2:25 PM
Voice Dialogue Info About Ultima VI
Friday, August 23 at 12:08 AM
U6 Character Rigging Video Clip
Thursday, August 22, 2024 at 4:21 PM
Restoring Voices into Ultima VI With FM Towns
Sunday, August 18, 2024 at 03:32 PM
Spells in Ultima IX: The Good and Bad
Friday, August 16, 2024 at 12:30 PM
Questions About Ultima V's Questody
Wednesday, August 14, 2024 at 12:23 PM
Chain of Questody: Ultima VI
Tuesday, August 13, 2024 at 08:53 PM
We Want A “Single-Player Ultima of the Scale of Skyrim”
Wednesday, June 26, 2024 at 01:12 AM
Character Concepting: Exodus
Monday, February 26, 2024 at 03:01 PM
I Saw An Ultima VII House Building Video
Sunday, February 25, 2024 at 06:04 PM
Coding The Save System
Wednesday, February 21, 2024 at 07:32 AM
Random Statues or Family Portrait?
Tuesday, February 20, 2024 at 09:36 AM
Dialogue Coding: Conditions
Sunday, February 18, 2024 at 03:42 AM
Character Birthdays?
Saturday, February 17, 2024 at 02:06 AM
Creating New Character Dialogue
Thursday, February 15, 2024 at 04:54 AM
Ultima VI Copy Protection Re-Imagined!
Wednesday, February 14, 2024 at 11:22 PM
Lord British's Origins?
Monday, February 12, 2024 at 09:48 PM
Short-Circuiting Game Progression On Purpose
Monday, February 12, 2024 at 08:44 PM
Gargoyle Women or Gratuitous Fanfic?
Friday, February 9, 2024 at 6:51 PM
Coding the Conversation System
Sunday, January 28, 2024 at 09:30 AM
Improving Ultima VI: Features and Fixes
Wednesday, January 03, 2024 at 10:58 PM
Ultima VII Revisited
Monday, December 11, 2023 at 10:53 PM
Generating Character Models with Luma
Tuesday, August 29, 2023 at 11:58 PM
Better Than Plastic Game Worlds
Tuesday, July 25, 2023 at 02:55 AM
Virtue Questions? What About Virtue Quests Instead?
Friday, June 30, 2023 at 08:38 PM
Runway ML Gen2 Balloon Video Tests
Monday, June 26, 2023 at 04:21 PM
The Reagents Menu
Sunday, June 25, 2023 at 03:34 PM
The Virtue Cards Menu
Friday, June 23, 2023 at 12:07 PM
The Music Menu
Tuesday, June 20, 2023 at 09:39 AM
Coding the Menus
Sunday, June 18, 2023 at 09:47 AM
Quest Menu Adjustments
Saturday, June 17, 2023 at 04:20 AM
Designing the Quest Menu
Tuesday, June 06, 2023 at 01:53 PM
Anchoring 3D Model Designs
Wednesday, May 31, 2023 at 09:44 AM
Concepting the Fortune Teller & Generative Tool Thoughts
Wednesday, May 31, 2023 at 08:50 AM
A New Code For Immersion
Friday, May 05, 2023 at 11:23 AM
Music Test 01
Wednesday, May 03, 2023 at 10:32 AM
Ultima VI Intro Scene Recreation Video
Sunday, April 30, 2023 at 04:42 AM
Adam Savage Visits the Museum in Ultima VI
Saturday, April 22, 2023 at 04:03 AM
Underground Color Theming
Wednesday, April 19, 2023 at 09:56 PM
Exploring An Underworld Waterfall Cavern
Wednesday, April 19, 2023 at 03:35 PM
How Was The Avatar Saved In Ultima VI's Intro?
Monday, April 17, 2023 at 10:55 PM
The Backs of the Runes?
Friday, April 14, 2023 at 09:00 PM
The Underground is Modeled
Thursday, April 13, 2023 at 10:12 AM
Identifying Strange Underground Areas
Thursday, April 13, 2023 at 05:32 AM
Cave and Dungeon Visual Themes?
Wednesday, April 12, 2023 at 05:43 PM
Underground Levels Modeling
Monday, April 10, 2023 at 12:36 PM
Ultima VI Open Spellbook UI Concept
Sunday, April 09, 2023 at 04:03 PM
Ultima VI Spell Concepting
Sunday, April 09, 2023 at 03:40 PM
Ultima VI's Most Useless Spells?
Sunday, April 09, 2023 at 12:40 PM
3D Asset Gallery Video
Thursday, April 06, 2023 at 09:36 PM
Update Video for Age of Singularity
Thursday, April 06, 2023 at 10:36 AM
How Many Rafts Does Britannia Have?
Wednesday, March 01, 2023 at 06:15 PM
Process and Chill: Character Development
Tuesday, February 28, 2023 at 10:39 PM
Bones Wanted
Tuesday, January 24, 2023 at 09:26 AM
Wow, I Can't Believe It's Not 1996!
Friday, December 30, 2022 at 00:00 AM
Painting A Pine Cone Texture
Wednesday, December 07, 2022 at 08:40 PM
NPC Dialogue – Tarnis the Sculptor
Wednesday, December 07, 2022 at 04:40 PM
NPC Dialogue – Finnian the Cooper
Wednesday, December 07, 2022 at 03:35 AM
NPC Dialogue – Beatrice the Clayworker
Monday, December 26, 2022 at 07:46 PM
NPC Dialogue – Watermill Worker
Thursday, December 01, 2022 at 04:30 PM
Zoltan Concept
Thursday, December 01, 2022 at 03:50 PM
Glass Sword Concept
Thursday, December 01, 2022 at 01:05 AM
Generating 6 Character Concepts
Wednesday, November 30, 2022 at 09:39 AM
Utomo's Origin?
Saturday, November 26, 2022 at 10:56 AM
Identify the Britannian Location
Saturday, November 26, 2022 at 06:38 AM
Guess the Britannian Swamp
Friday, November 25, 2022 at 10:53 AM
Northwest Britannia
Friday, November 25, 2022 at 05:47 AM
Mysterious Places in Britannia
Wednesday, November 23, 2022 at 03:13 PM
Level 2 Landscape Geometry
Wednesday, November 23, 2022 at 06:14 AM
4-Wheeler Ride Down to Serpent's Hold
Tuesday, November 22, 2022 at 07:27 AM
Flying Over Britannia
Monday, November 21, 2022 at 10:11 AM
Rough Overworld Model Completed
Monday, November 21, 2022 at 04:47 AM
Blender Ground Shader Setup
Monday, November 21, 2022 at 03:21 AM
Orcs in Ultima VI and the "Heroic Colonialism" of Fantasy Storytelling
Sunday, November 13, 2022 at 6:57 AM
Shrinking People, Items, or Places in the Ultima Series?
Tuesday, November 13, 2022 at 08:20 AM
Re-imagining Blackthorn's Palace Entrance with Modern Ultima Concepts
Sunday, November 11, 2022 at 06:57 AM
Designing Non-Mainland Areas
Sunday, November 11, 2022 at 06:57 AM
The Ultima VI Project
Wednesday, November 09, 2022 at 09:55 PM
Would Lord British Destroy Buccaneer's Den?
Wednesday, November 09, 2022 at 04:08 PM
Walking Around Britannia in Blender
Tuesday, November 08, 2022 at 05:15 PM
Highest Points in Britannia?
Monday, November 07, 2022 at 10:25 PM
Sculpting Minoc Environs with Blender Dyntopo
Monday, November 07, 2022 at 01:47 PM
Gargoyle Houses
Sunday, November 06, 2022 at 05:10 PM
Rebuilding Castle British Using the Best of Ultima V to IX
Thursday, November 03, 2022 at 02:59 PM
Real-World Inspirations for Britannia's Towns and Structures
Wednesday, November 02, 2022 at 03:02 PM
Reference Images for Ultima VI Stone Brick Walls
Monday, October 31, 2022 at 08:08 PM
Building the Overworld
Tuesday, October 25, 2022 at 03:23 AM
All About Age of Singularity
Tuesday, August 09, 2022 at 12:42 AM
Colorizing The Ultima VI Bestiary
Sunday, August 07, 2022 at 02:05 AM
Project Ultradeep & Dungeon Design Philosophy
Tuesday, August 02, 2022 at 04:57 AM
Colorizing Ultima VI Bestiary
Saturday, July 23, 2022 at 00:00 AM
Undermountain Level 1 Recreation for Project Ultradeep
Friday, April 29, 2022 at 09:20 PM
3D-Modeled Skeleton
Tuesday, April 19, 2022 at 09:20 PM
Daggerfall Character in Blender
Wednesday, March 09, 2022 at 11:23 PM
Making 550 Low-Poly Ultima VI Models
Tuesday, March 01, 2022 at 09:20 PM
Finding Reference Images for Ultima VI 3D Objects
Friday, February 25, 2022 at 04:42 PM
Age of Singularity Map V2
Tuesday, February 22, 2022 at 06:54 AM
Merging All Britannia Versions Into One Map
Sunday, February 20, 2022 at 07:46 AM
A Bit About My Ultima VI Fan Game
Sunday, February 20, 2022 at 06:46 AM
Why Ultima VI's Roads Are Red
Tuesday, September 7, 2021 at 1:24 PM
Ultima IX is Awesome Now
Sunday, September 05, 2021 at 01:37 AM
Making a 3D Ultima Mashup Map
Tuesday, August 03, 2021 at 02:47 PM
Loki's Portals
Saturday, December 26, 2020 at 09:02 PM
Adding Ultima 7 Walls and Finding References
Thursday, December 24, 2020 at 05:46 PM
Someone Made a 3D Ultima VI Map Viewer
Thursday, December 24, 2020 at 04:15 PM
3D Modeling Ultima VI Assets
Thursday, December 24, 2020 at 01:09 PM
Making an Ultima 6 Dialogue Spreadsheet (~8000 Rows)
Monday, December 21, 2020 at 07:17 AM
97 Loaves of Bread from a Reaper?
Sunday, December 20, 2020 at 04:45 PM
Equipment Sale Prices And Player-Modulated Gameplay Challenge
Sunday, December 20, 2020 at 04:29 PM
Shrine Meditation Benefits
Saturday, December 19, 2020 at 01:01 AM
The Locked Door Principle in Game Design
Thursday, December 17, 2020 at 11:45 AM
Ultima VI Tile Graphics Identification Part 2
Wednesday, December 16, 2020 at 08:59 AM
Ultima VI Tile Graphics Identification Part 1
Tuesday, December 15, 2020 at 08:10 AM
Ultima VI Mountain Tiles
Monday, December 14, 2020 at 07:11 AM
Pronouncing Ultima VI Names with Lord British
Sunday, December 13, 2020 at 11:10 AM
Determining Tile Size for Ultima VI in 3D
Tuesday, November 17, 2020 at 05:01 PM
A Modern Take On Thievin' in Ultima VI
Saturday, October 31, 2020 at 06:38 AM
Advanced Conversation Systems in Games
Monday, September 7, 2020 at 4:17AM
Games My Brother Played
Friday, July 12, 2019 at 05:16 AM
Making Video Games as Dynamic as D&D
Thursday, January 11, 2018 at 11:43 AM
Custom Editing Ultima VI's World Map
Thursday, January 11, 2018 at 11:43 AM
My Favorite Aspects of Ultima VI
Thursday, January 11, 2018 at 11:43 AM
Ultima VI Speed Runs
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