westingtyler's projects 
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Nodes and Berridex 2015.05.30



Attachable item and scanning systems.

The node system and the Berridex. If a node is powered by a battery or other energy system, then nearby nodes become active and can transfer electricity to plugged in objects. The idea is that the cables are hidden under the ground or in the wall and require no rigging. The Berridex is a system that will allow you to scan or capture stats from creatures, NPCs, animals, plants, areas, etc. and display them on a screen, and save them on hard drives.
This already works for displaying the data, up to 5 pages in length. Now I just need to implement “capturing” the data, which won’t be too hard. There will also be an Element Scanner, which will allow you to distill element cubes from items in the world, allowing you to collect all the Elements from the Periodic Table, and use them to make complex constructions. This is all still very early in development.

#Unity #Unity 5 #Blender #Playmaker #pokedex #SIP2 #3D #gamedev #video games
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May 30th, 2015
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Everything is a work-in-progress and is subject to change. Release dates TBA.